ESPN Carry Out a Survey of LCS Pros, Results are Surprising

January 17, 2017 - Esports
ESPN Carry Out a Survey of LCS Pros, Results are Surprising

Sometimes, there is no better way to see behind the veil of life as an eSports athlete than to ask them to anonymously answer some questions. That’s exactly what ESPN did for their magazine’s February 6 issue— they asked some questions to 33 pros from NA and EU LCS. Some answers were actually quite surprising.

When asked which player the players would be to be on their team, 42 percent of them favored Lee “Faker” Sang-hyeok. That is not surprising at all, to be honest, there’s a reason why Faker is known as the Unkillable Demon King. In second place with 18 percent of the vote was Soren “Bjergsen” Bjerg. When asked to name the player they would want to have on their team the least, 15 percent of the 33 people interviewed named Konstantinos “FORG1VEN” Tzortziou, naming his extreme toxicity in a team environment as the biggest reason for it.

It was also interesting to see that none of the players said that their parents do not support their career. It has to be noted, that only 27 percent said that both parents supported them from the beginning. The majority of the players (61 percent) said that while their parents approve now, they were against it in the past. Also, when asked about the longest playing session ever, the high score belongs to a player who said that he’s played for 80 hours without a break. Also, when asked about relationships, only 33 percent of the players admitted to having a partner.

After that, the survey delved into some more serious subjects, like drug use, salaries, injuries, female players. The players who participated in the survey were asked whether they knew of a player who has used amphetamines and/or Ritalin to stay sharp for competition. 27 percent answered that they did. Also, 21 percent said that they have seen players compete whilst high or drunk. Also, 24 percent of the 33 players have been injured as a direct result of gaming. The final question concerned players’ reservations about adding a female player to their team. 27 percent said that they would have reservations, while 73 percent said no. The ones who answered yes had these arguments:

“If a female was to join my team, she would have to prove she was worth it more than a guy [in the same role].”

“If one of my teammates could be attracted to that female player, then I’d be opposed to it.”

There were some concerning things revealed in the survey. The need for mandatory drug testing should be talked about as a result of it. Also, while the players had some decent points about their reservations for a female joining a team of teenagers or young adults who spend most of their time inside, gaming, yet still have the same needs as every other red-blooded male, this should not be in the equation. If a player is objectively the best choice in the spot, it should never matter what its gender is. It might be naive to think like this, but if someone can help a team win, it would be… idiotic in the extreme to not sign the contract because it just so happens that it would introduce a female into the team.